package aad.storyboard.model;

//interface for animation states
public interface AnimationState {
	
	/**
	 * stops Animation
	 * @param a
	 */
	public void stop(Animation a);
	/**
	 * pauses Animation
	 * @param a
	 */
	public void pause(Animation a);
	/**
	 * starts Animation
	 * @param a
	 */
	public void start(Animation a);
}
